

Aberrant dragonmarks are mutations that appear occasionally among the dragonmarked races (usually to those not of a dragonmarked house) that can be traced back to the bloodlines of corrupted dragonmarked families eliminated in the War of the Mark.

Aberrant Mark Powers: burning hands, cause fear, charm person, chill touch, detect secret doors, feather fall, inflict light wounds, jump, light, pass without trace, produce flame, shield, Tenser's floating disk. (Spell level for an aberrant dragonmark is always 1st.) Your caster level for your aberrant dragonmark spell-like ability is one-half your character level. A saving throw against your aberrant dragonmark spell-like ability has a DC of 10 + spell level + your Cha modifier. A character with one of the true marks (least, lesser, or greater) cannot select this feat, and a character with this feat cannot later select one of the true dragonmark feats. You can never improve this mark in any way, and you can never gain a second mark.

When you select this feat, you must choose an aberrant dragonmark spell-like ability from the following list. All aberrant mark spell-like abilities can be used once per day. SOURCEPAGE:p.47ěENEFIT:This feat provides you with a single dragonmark spell-like ability that is not directly tied to the trueborn dragonmarked houses. # Feat Name Type Required Ability Required Feat Required Race Required Text Description Stackable? Multiple?Ĝhoose Combat bonus Add to base move Damage Reduction Source Page Benefits PRETOTALABĪberrant Dragonmark CATEGORY:FEAT TYPE:General PRERACE:1,RACESUBTYPE=Dragonmarked,Human%,Dwarf%,Elf%,Gnome%,Halfling%,Half-Orc% DESC:Although you are not a recognized member of one of the dragonmarked families, you have manifested a dragonmark.

I've created a custom gamesetting and added the new properties to the export sheets. My one complaint is that the default D&D game setting properties is long and you do a lot of scrolling to see stuff lower down. InitTool is fantastic, I've come to reference it first when I need to look at a characters stat rather than the PDF, book or PCGen (which is too slow to use during a game). I've started running a new campaign and I'm using InitTool, MapTool and PCGen along with PDF's to keep things pretty much paperless. The PCGen project is about a week and a half from releasing the production version of 5.12.0. I've updated the export sheets for PCGen and wanted to let you guys know what I did.
